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Professional Portfolio

I’m a gameplay engineer by trade, so you won’t see lots of pretty pictures here. Instead, these are the projects I’ve worked on throughout my academic and professional careers.

Electronic Arts / Maxis
Darkspore (PC)
Spore (PC)

Game Design Initiative at Cornell
Immortal Duet (PC / 360)
Spellcrafter (PC)
Theia (PC)
The Intrepid Explorers (PC)

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