Professional Portfolio
I’m a gameplay engineer by trade, so you won’t see lots of pretty pictures here. Instead, these are the projects I’ve worked on throughout my academic and professional careers.
Electronic Arts / Maxis
Darkspore (PC)
Spore (PC)
Game Design Initiative at Cornell
Immortal Duet (PC / 360)
Spellcrafter (PC)
Theia (PC)
The Intrepid Explorers (PC)